LESSON 1.10 - PROJECTILES
Objectives
On completion of this lesson, you should be able to:
Describe:
The factors that affect the path of a projectile after it
is launched. Describe the variations in kinetic energy
and gravitational potential energy of a vertically
launched projectile as it travels upwards and downwards.
Explain: Why a projectile that is
launched vertically upwards will have nearly the same
speed that it was launched with (but in the opposite
direction) when it returns to the ground.
Calculate: The velocity and/or position
of a projectile after a certain time. Calculate the
distance traveled by a projectile in a certain time.

ACTIVITIES
- Monkey and Nerf Gun:
Fire a projectile at an object that is released
to fall as the projectile is launched.
- Determine the two
angles at which a projectile can be launched at
to achieve the same range.

Vector: A line,
arrow or set of coordinates that represents a quantity
and its direction.
Resultant: The
combined effect of two or more vectors.
Projectile: An
object that is given an initial velocity and then moves
only under the influence of gravity.
Velocity Component:
A portion of the velocity of an object that acts in a
given direction.
Trajectory: The
path followed by a projectile.

Projectiles
A projectile is an object that is given an initial
velocity and then moves only under the influence of
gravity. The height from which the projectile is
launched, the velocity and the angle at which it is
launched will determine the distance that it covers
before striking the ground.
Horizontal and Vertical
Components of Velocity
A horizontally launched projectile will start to drop as
soon as it leaves the launching device. The time that it
has to reach the ground is determined by its height.
While it is moving, its velocity can be regarded as
having two components: a vertical component and a
horizontal component. In the absence of friction, the
horizontal component remains constant at the value it had
at launch. The vertical component of its velocity
increases as the projectile accelerates towards the
ground.
Acceleration due to
gravity
If a projectile is launched upwards or at an angle to the
horizontal, the vertical component of its velocity will
come under the influence of gravity as soon as it leaves
the launcher. Its vertical velocity away from the ground
will be decreased by 9.81 meters per second per second (m/s2).
If it travels towards the ground, its vertical velocity
downwards will be increased by 9.81 m/s2.
Range
The distance that a projectile can cover before reaching
the ground depends on the horizontal component of its
velocity and the time that it has before reaching the
ground. The time that it has before reaching the ground
depends on its initial height and the vertical component
of its velocity. The vertical component depends on the
angle at which it is launched and its velocity.

v = at
Velocity = acceleration x
time
Where: v = velocity
a = acceleration (M/s2)
t = time (s)
d = vt Distance = velocity x time
Where: d = distance (m)
v = velocity* (m/s)
t = time (s)
(*If v changes with time, use average velocity)
d = ½at2 Distance = ½ x acceleration x time2
(for accelerating object)
Where: d = distance (m)
a =
acceleration (m/s2)
t = time (s)
ac
= v 2/r Centripetal acceleration = (tangential
velocity)2 ÷ radius of curve
Where: ac = centripetal acceleration (m/s2)
v = tangential velocity (m/s)
r = radius of curve (m)
For a projectile launched
vertically from the ground at an initial
velocity of v0 :
v = v0 - gt
Velocity = initial upward
velocity (acceleration due to gravity x time)
Where: v = velocity (m/s)
v0 = initial
velocity (m/s)
g = acceleration due to gravity
(9.81 m/s2)
t = time (s)
tmax
=
v0 /g Time
to reach maximum height = initial velocity ÷
acceleration due to gravity
Where: v0 = initial velocity (m/s)
g = acceleration due to gravity
(9.81 m/s2)
tmax = time
to reach maximum height (s)
dmax
=
½g tmax
2 Maximum height = ½ x acceleration
due to gravity x time2
Where: dmax = maximum height (m)
g = acceleration due to gravity
(9.81 m/s2)
tmax = time
to reach maximum height (s)
dmax
=
[(v0 + vt)/2]
tmax
Maximum height = average
velocity x time
Where: dmax = maximum height (m)
v0 = initial
velocity (m/s)
vt = velocity
at max height = 0 (m/s)
tmax = time
to reach maximum height (s)

Example 1.10.1
Vertically launched projectile
A steel ball is dropped from a point that is 20 meters
above ground level.
a) How fast will it be
dropping 1 second after being dropped?
b) How far will it have dropped 1 second after being
dropped?
Solution
- Velocity =
acceleration x time. The acceleration due to
gravity is 9.81 m/s2
- v = 9.81 m/s2 x 1 s = 9.81 m/s
- Distance = average
velocity x time
The velocity at time
= 0 is 0 m/s. The velocity at time = 1 s is 9.81
m/sThe
average velocity = ½ x 9.81 = 4.905 m/s
The distance
covered is thus 4.905 m/s x 1 s = 4.905 m
Example 1.10.2 Vertically launched projectile
A baseball is thrown vertically and lands 2 seconds later.
- What height does it
reach?
- At what velocity does
it strike the ground.
(Assume that it is
launched from ground level and neglect air resistance)
Solution
a) The time taken to reach
the maximum height is the same as the time taken to reach
the ground from the maximum height. tmax = 1 second.
Use the equation: d =
½gt2 : Maximum height = ½ x
acceleration due to gravity x time2Maximum height = 0.5 x 9.81
m/s2 x 12 = 4.905 m.
b) tmax
=
v0 /g therefore v0 = tmax
g
The velocity at which the
ball was launched was:
v0 = 1 s x 9.81 m/s2 = 9.81
m/s
This is the same velocity
at which it strikes the ground but in the opposite
direction.
Example 1.10.3 Projectile launched at an angle
A baseball is thrown from a height of 1.6 meters with a
velocity of 120 kilometers per hour at an angle of 20º
upwards of the horizontal.
How far will it travel
before reaching the ground? (Neglect air resistance)
Solution
The initial velocity of
the ball is 120,000 /(60 x 60) = 33.3 m/s
The horizontal component
of this velocity is 33.3 x cos 20º = 33.3 x 0.94 = 31.3
m/s
The vertical component of
the initial velocity = 33.3 x Sin 20º = 33.3 x 0.342 =
11.4 m/s
To calculate the time it
has before reaching the ground, we calculate the time
taken to reach its maximum height and add to this the
time to drop from the maximum height remembering
that it is launched from a height of 1.6 meters.
Time to reach maximum
height (above 1.6m): ) tmax
=
v0 /g = 11.4 / 9.81
= 1.16 seconds.
The maximum height (above
1.6m) : dmax
=
½g tmax
2
= 0.5 x 9.81 x (1.16)2 = 6.6 meters.
The maximum height = 1.6 m
+ 6.6 m = 8.2 meters.
The time to drop to the
ground from 8.2 m :
Rearrange the equation d = ½gt2 (g is the acceleration in place of
a)
. . . .____ . . .___________
t = Ö 2d/g = Ö 2 x 8.2
/ 9.81 = 3.13 seconds.
The total time that the
ball is in the air is 3.13 + 1.16 = 6.4 seconds.
With a horizontal velocity
of 31.3 m/s it can reach a distance
of 31.3 x 6.4 = 200.2 meters in this time.
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Review
Questions
- What is a trajectory?
- Does a projectile
that is launched horizontally from a height of 10
meters take longer to reach the ground if it is
launched with a greater speed? Explain.
- Why does an arrow
that is launched vertically hit the ground at
almost the same speed as it left the bow?
- Is it true that an
arrow launched vertically upwards starts to
accelerate towards the ground as soon as it
leaves the bow?
- An arrow with a mass
of 200 grams leaves the bow with an upward
velocity of 4 m/s:
Relative to the point that it was launched from,
how much gravitational potential energy does it
have when it reaches its maximum height?
What is the maximum height above the launching
point?
- An arrow is fired
horizontally with a velocity of 4 m/s from a
point 5 meters above the ground:
How long will it take to reach the ground?
How far will it travel relative to the ground
before hitting the ground?
- An arrow is fired
from a point 2 meters above the ground with a
velocity of 5 m/s at an angle of 30º to the
horizontal:
What are the vertical and horizontal components
of its velocity?
How long will it take to reach the ground?
How far will it travel relative to the ground
before hitting the ground?
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CHOICE OF
ACTIVITIES
- Monkey and Nerf Gun:
Fire a projectile at an object that is released
to fall as the projectile is launched.
- Determine the two
angles at which a projectile can be launched at
to achieve the same range.
ACTIVITY
1.10.1 - Monkey and Nerf gun
Purpose: To show that a projectile starts to fall as
soon as it leaves the launcher.
Equipment:
A Nerf gun or similar projectile launcher that is
relatively safe to use in a classroom
A toy monkey or
substitute object that can be dropped without causing
damage or breaking.
Procedure:
- One volunteer holds
the monkey while standing near the top of a step-ladder
or on a sturdy table.
- A second volunteer
aims the Nerf gun directly at the monkey.
- Arrange an
appropriate signal so that the Nerf gun is fired
as the monkey is dropped.
- If the gun is aimed
correctly, the projectile should hit the monkey
every time irrespective of the distance
from the monkey.
Question
- Why does a correctly
aimed projectile hit the falling object?
ACTIVITY
1.10.2 - Water Hose Angles
Purpose: To show that there are usually two angles at
which a projectile can be launched in order to reach the
same point.
Equipment:
Watering hose with a nozzle.
Procedure:
- Place a bucket or
container about 4 meters away.
- See if a stream of
water from the hose can be aimed into the
container from two different angles.
.
HANDS-ON
HOMEWORK
Select one or more of the recommended
activities for Lesson 1.11, collect the items needed and test the
procedure before demonstrating the activity during the
next theory lesson.

Lesson
1.10 PROJECTILES
- The path that a
projectile follows.
- Yes. The time taken
to reach its maximum height depends on its upward
velocity when it is launched.
- Apart from some loss
of energy due to friction, the kinetic energy of
the arrow is converted to gravitational potential
energy as it travels upwards. This is converted
back to kinetic energy on the way down.
- Yes, it experiences
negative acceleration due to gravity.
- Its kinetic energy at
launch = ½mv2 = 0.5 x 0.2kg x 42
= 1.6 J
This is all converted to gravitational potential
energy = 1.6 J.
If gravitational potential energy = mgh, h = 1.6
/ (9.81 x 0.2) = 0.81 m
- The time to drop to
the ground from 5 m :
Rearrange the equation d
= ½gt2 (g is the acceleration in
place of a)
. . . .____ . . .___________
t = Ö 2d/g = Ö 2 x 5 / 9.81 = 1.01 seconds.
The distance covered = 4 x 1.01 = 4.04m.
- The vertical
component of its velocity = 5m/s x sin 30º = 2.5
m/s
The horizontal component of its velocity = 5 x
cos 30º = 4.33 m/s
Time to reach maximum height (above 2m): ) tmax
=
v0 /g = 2.5 / 9.81
= 0.255 seconds.
The maximum height (above
2m) : dmax
=
½g tmax
2 = 0.5 x 9.81 x (0.255)2 = 0.32
meters.
The maximum height = 2 m +
0.32 m = 2.32 meters.
The time to drop to the
ground from 2.32 m :
Rearrange the equation d = ½gt2 (g is the acceleration in place of
a)
. . . .____ . . .___________
t = Ö 2d/g = Ö 2 x 2.32
/ 9.81 = 0.688 seconds.
The total time that
thearrow is in the air is 0.255s + 0.688 = 0.943 seconds.
With a horizontal velocity
of 4.33 m/s it can reach a distance of 4.33 x 0.943 = 4.08
meters in this time.
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